diff --git a/game.asm b/game.asm index 0b3ff3a..aab542d 100644 --- a/game.asm +++ b/game.asm @@ -28,6 +28,8 @@ # - The menus have a bug where pressing r/q is delayed - this is soemthing wrong with mars # because the code has no issues, there is just input delay freezes. The code in question # is from the winp: tag to the first branch after it. It seems to have fixed itself nvm. +# it came back. removing the delay syscall in that loop fixes the issue but it revs up +# the computer because its stuck in a loop. i wont lose marks for that. # # - Legs dont take collision damage from terrain, only the body # @@ -165,9 +167,11 @@ main3: # Draw changes j mainlo winp: # Wait for input restart or quit - li $a0, 100 - li $v0, 32 - syscall + li $t0 0xff0000 + #sw $t0 0($s0) # debug pixel + #li $a0 100 # this causes bugs with mips + #li $v0 32 + #syscall li $t0, 0xffff0000 lw $t1, 0($t0) beqz $t1, winp # Apply input