# CSCB58 Winter 2025 Assembly Final Project ## How to play Import game.asm into the mars-mips assembly editor. Configure your bitmap display as follows: ## Bitmap Display Configuration: - Unit width in pixels: 8 - Unit height in pixels: 8 - Display width in pixels: 1024 - Display height in pixels: 512 - Base Address for Display: 0x10008000 ($gp) ## Features - Enemies that shoot - Multiple levels - Melt enemies with thrust - Dynamic platform positions - Fuel barells - Final score (fuel amount)