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# CSCB58 Winter 2025 Assembly Final Project
## How to play
Import game.asm into the mars-mips assembly editor. Configure your bitmap display as follows:
## Bitmap Display Configuration:
- Unit width in pixels: 8
- Unit height in pixels: 8
- Display width in pixels: 1024
- Display height in pixels: 512
- Base Address for Display: 0x10008000 ($gp)
## Features
- Enemies that shoot
- Multiple levels
- Melt enemies with thrust
- Dynamic platform positions
- Fuel barells
- Final score (fuel amount)