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Phobos/README.md
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2026-08-11 19:11:43 -04:00

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CSCB58 Winter 2025 Assembly Final Project

How to play

Import game.asm into the mars-mips assembly editor. Configure your bitmap display as follows:

Bitmap Display Configuration:

  • Unit width in pixels: 8
  • Unit height in pixels: 8
  • Display width in pixels: 1024
  • Display height in pixels: 512
  • Base Address for Display: 0x10008000 ($gp)

Features

  • Enemies that shoot
  • Multiple levels
  • Melt enemies with thrust
  • Dynamic platform positions
  • Fuel barells
  • Final score (fuel amount)