21 lines
502 B
Markdown
21 lines
502 B
Markdown
# CSCB58 Winter 2025 Assembly Final Project
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## How to play
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Import game.asm into the mars-mips assembly editor. Configure your bitmap display as follows:
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## Bitmap Display Configuration:
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- Unit width in pixels: 8
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- Unit height in pixels: 8
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- Display width in pixels: 1024
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- Display height in pixels: 512
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- Base Address for Display: 0x10008000 ($gp)
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## Features
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- Enemies that shoot
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- Multiple levels
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- Melt enemies with thrust
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- Dynamic platform positions
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- Fuel barells
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- Final score (fuel amount)
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